Corporate communications

Negone

Objective

To publicize the first interactive and immersive reality game that landed in Spain, at the time of the beginning of dotcoms, and to communicate it in a disruptive way.

Actions

Presentation in Spain in 2003. Press conference 12 hours inside the game itself. Three different audiences, three different contents. First transmedia communication.

Results

More than 150 journalists from all types of media. A success story in new communication. Basis for expansion to the USA.

comunicacion
Privacy Overwiew

This website (agenciacomma.com) uses cookies so that we can provide you with the best user experience possible.Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.

Under no circumstances do cookies save personal information that identifies you, nor can they damage your computer.

If you have any questions, you can ask for more information about the cookies policy of agenciacomma.com